Guest on the Seangeek Podcast

I was recently a return guest on the Seangeek Podcast, this time talking soundtracks and music (and of course gaming). This marks the second time I’ve been on the podcast and once again had a fabulous time.

The conversation ended up being split into two episodes because we enjoy geeking out together.

Part One

Part Two

Also check out my previous appearance on the Seangeek podcast and Sean’s review of Graveyard Mind.

Thanks for having me Sean and Todd!

Half-Year Check-in

So, here’s what I had up for 2019.

  • Finish drafting and revising Graveyard Mind 2
  • Revise An Excuse for Whiskey
  • Systematic finishing of the short stories I’ve started writing but not finished. I would like to get at least six new stories out the door this year
  • Separating my IP from a work-for-hire project that didn’t pan out.
  • Be ready to write that new book by November for NaNoWriMo
  • Read more

And how are we doing? Not especially great, nothing is crossed off the list, but early days yet, and I’m hoping now that my move is done, things will start turning the corner, creatively speaking.

State of Writing: I’ve only added about 15K to the Graveyard Mind 2 manuscript, but I know the shape of what the book will be, and how I want it to influence what will come later in the series. Between a few real life things, it’s been tricky for Sandra and I to sit down and hammer out the revision task list for An Excuse for Whiskey, but I am confident that we’ll get there. I’ve got two new stories out the door so far, and both sold! One will be appearing in Earth: Giants, Golems, & Garygoles, and another I can’t talk about yet. I have one more story that is almost drafted and is due by month’s end. It’s not an old piece of unfinished writing, but I’m still going to count it as getting me half way to my six story goal for the year.

Earth-Lg

I haven’t done any work separating out that IP. I’m largely considering just writing off that work entirely. I wasted a creative year on that book, but for now, it doesn’t seem worth the bother to revisit, just a waste of further time. I have, however, been happily worldbuilding and outlining (sort of) the next thing I want to write. If I’ve crossed GM2 off the list, or at least finished the draft by then, I think I’ll be ready to start writing the mystery project in November.

State of Reading: So this was a non-writing related goal, but still a very important part of the writing. You know, such as remembering why I got into writing in the first place, and that’s because I love to read. Mostly have been rereading as I prepped for the move, but I finished a couple more Seanan McGuire books in the series I’ve been following, and finished off Sam Sykes’ Bring Down Heaven trilogy. I also reread my way through the Moonshae trilogy by Douglas Niles, and R.A. Salvatore’s Dark Elf trilogy and Icewind Dale trilogy. Sam Sykes definitely got the old D&D nostalgia vibes going, but comfort reads were what was going to happen, so it was fun to revisit some of the books I read so long ago. I’ve also been doing a bunch of gaming reading as I try to digest some new game systems I’ve recently purchased and want to get to the table, such as Invisible Sun, Mecha Hack, RuneQuest, and Tiny Supers.

State of Gaming: I’ve tried a few new games. Gaming is another big reason why I became a writer, and so while it’s usually the first thing that gets cut when the deadlines roll in, I’ve been missing it. I participated in Dungeon Musings’ game marathon, where we played Astonishing Swordsmen and Sorcerers of Hyperborea. I started playing in a Forbidden Lands campaign one of my buddies is running. The 5e D&D game I’m in with my high school group resumed after a moving hiatus and I hosted the first game in my new place. A new game just started up with the gang I played all the way through 3rd/3.5 D&D with, this time using 5th edition, and set in Greyhawk. I should be returning to the GM side of the table with a Marvel Superheroes game set in the MCU set post-Civil War and running a couple of Pacific Rim inspired one-shots and short games using Tiny Fontiers: Mecha and Monsters and Mecha Hack.

State of the Writer Himself: I’ve dropped thirty pounds since Christmas, largely due to a bunch of small changes accumulating to bigger results than I’d expected. Derek Künsken started #7300 Club on Twitter on New Year’s Day, a challenge to do 20 push ups a day for the year. When I saw the challenge, I snarked that I couldn’t promise to try, but I’d try to try, and when I did, I got mad at how much more difficult the exercise was than I remembered, so I kept going. My pal and co-writer Sandra Wickham who knows a shit-ton about this kind of stuff, suggested I vary my exercises and take a rest day, so I’ve been doing that and gradually ramping up my sets and repetitions of all the exercises. It’s all just body resistance stuff at the moment. Most of the weight loss likely came from my decision to quit eating so much garbage at work. So long, Tim Hortons sausage biscuit breakfast, hello banana. Cutting the junk food at work however meant I didn’t need to do much about my other meals to see results. It feels good. The last time I’d been under 200 pounds was after a bout of food poisoning that coincided with having to build a fence in thirty degree heat (I do not recomment this method for a variety of reasons). I’m back to the weight I was in my mid-twenties, and good thing I’m a pack rat, because some of the concert t-shirts I bought back then fit me again. The other exciting part of getting into better shape (you know, other than just plain feeling better) is that the words have been coming more regularly than they did all of last year.

The other big thing: I moved.

This has been a long time coming, we’ve been talking about it for a while now, and it’s finally happened. Sold our house and bought a condo. I’m hoping the lower maintenance will free up more time for writing, and maybe allow my sweetie to travel with me a bit more.

Most of the late winter and early spring was spent getting the house ready to sell, and the rest of spring until now was dealing with the move and unpacking. But I have a functional office again (mostly), so this, combined with just feeling better in general, leads me to believe the backend of 2019 will be better creatively. Any way, that’s me for now.

Write on!

Heroes Save Villages Charity Fundraising Raffle

Some of you may have caught my appearances on the Dungeon Musings YouTube channel, where my buddy Kevin (who you may remember from his Thunder Road art) runs a bunch of us through a variety of roleplaying games.
Until July 1, 2019 Kevin is running a charity raffle to benefit the SOS Children’s Villages International charity that has a ton of prizes, including a copy of the Platinum Edition of Waterdeep: Dragon Heist as the grand prize (a $500.00 prize!) and tickets are only $25.00.
Check out the video below where Kevin explains the fundraiser in more detail, and please give it a chance if you can!

 

You can find a link to the campaign, itself, here: https://give.soschildrensvillages.ca/campaigns/7768-heroes-save-villages 

Alberta Mini Tour!

I’m heading back to Alberta to do another round of research for Too Far Gone and I thought I’d tack a couple events on, since I was already around. Hope to see you either in Calgary or Edmonton!

Here’s where I’ll be:

Friday August 8th – Sunday August 11th: When Words Collide.

  • Saturday 1 PM RPG Storytelling: [panel discussion with Brandon Sanderson, Chadwick Ginther, Ron Bender, Dave Gross] RPGs or Role-Playing Games make up a huge chunk of the gaming industry. Part of what makes them so popular is the rich storytelling that players experience as they solve problems and learn secrets through the game. Our panel of RPG storytellers and players discuss what draws them to the gaming life.
  • Saturday 2 PM Why Paranormal/Urban Fantasy Is So Popular: [panel discussion with Margarita Gakis, Melodie Campbell, Aspen deLainey, Sandra Wickham, Chadwick Ginther] Urban Fantasy has grown large enough to be its own major genre. Indeed, many publishers have created imprints just for Paranormal or Urban Fantasy. What is it about these subgenres that are so attractive to today’s psyche?
  • Saturday 8 PM Autographs: Festival Guests are joined by 50+ authors
    Drop by between 8 PM – 9 PM to meet the authors and get your books signed. This session is open to the public, so tell your friends.
  • Sunday 4 PM On (Writing) Vacation [panel discussion with Randy McCharles, Patrick Swenson, James Van Pelt, Chadwick Ginther] Writing retreats, with their focused time and space, can inspire and rejuvenate authors and are as accessible as you want them to be. Panelists discuss their experiences and the rewards reaped from attending writing retreats.

Check out all of the programming being offered here:

Thursday August 14th at 7pm: Reading and Signing Tombstone Blues at Audreys Books in Edmonton. 

Write on!

My World Fantasy Convention Roundup

Another World Fantasy Convention has come and gone, and as my blog readers seem to enjoy these reports (if my site stats are to be believed) here’s the WFC2012 report.

Better late than never, right?

World Fantasy is my favourite convention, hands down. Maybe I imprinted on it somehow, World Fantasy 2008 in Calgary was the first away from home conference I ever attended. I talked comic books with Tad Williams, football with George R.R. Martin and Hemingway with Joe Haldeman. I met tons of people who became good friends. That is bound to make an impression on a guy.

This year’s convention was also held in Canada, so I knew I’d also have a lot of friends to meet up with. It was an early start for me, as I flew off Thursday morning with friend and fellow Turnstone Press author, Karen Dudley. We’d hoped to meet up with another Manitoba writer, Shen Braun, who was arriving at the same time as us, but on a different flight, and split a cab from Pearson airport to the conference hotel (it was quite the jaunt as World Fantasy Toronto was actually in Richmond Hill, or so I kept being told). Unfortunately, Shen didn’t get in on time, but Karen and I did share the plane with Winnipeg writer Gerald Brandt. Even more luck, our mutual friends Eileen Bell and Ryan McFadden were on route to the conference and near the airport, so they swung by to pick us all up. It was a tight squeeze with five writers and their luggage in a Toyota Corolla, but we made it work.

Arriving at the hotel was a homecoming of sorts. Every time I turned around, there was someone else I knew. A great feeling. Over the weekend, I not only connected with friends who are scattered across the continent, but met many new friends.

After ditching our bags, we had to hustle to get through registration and grab our swag bags (the swag at WFC is truly epic, this is only what I could fit in my luggage, I left at least this much behind on the trade table.)

We had to hustle because Thursday night, Turnstone was sponsoring the Ravenstone Books Launch Party for Thunder Road and Food for the Gods. I’m glad the party was Thursday, it meant I didn’t have it hanging over my head for the entire weekend. I know the way I roll, and there was no way I’d have been able to relax and enjoy the convention until the launch was over. Marie Bilodeau from Ottawa served as our host and Bakka Phoenix was there to sell copies of our novels. We managed to get the room set up, and just finish having a bite to eat before it was time to open the doors and the worrying began. What if no one shows up? What if everyone shows up? Fortunately, we had just the right mix, the room was full, but not so packed that we couldn’t move about and mingle. I had a great time, signed a bunch of books, and met a few people I’d only know through Twitter or Facebook. It was over too soon, but it did teach me how stressful organizing an event can be. My hats off to people who do it all the time.

Friday:

I took in Julie Czerneda’s reading from her forthcoming fantasy novel, A Turn of Light. I’ve been curious about this one for a long time, as I’ve always had my feet deeper in fantasy than in science fiction, looking forward to reading the whole book. The samples Julie read were enough to entice me to read the book when it releases.

At my very first World Fantasy Con, I met Chandra Rooney. She was on a panel about writing tie-in fiction. I read her Tarot Cafe novel, The Wild Hunt, and interviewed her here. It was great to be able to chat for a bit after her reading. The samples Chandra read are unpublished right now, but you’re in for a treat when they do see the inside of bookstores.

I think the only panel I took in this year was Sandra Kasturi’s interviewing World Fantasy special guest, Tanya Huff. Sandra’s a riot and Tanya is also funny as hell, and a consummate pro to boot. She shared some great stories from her career with a packed and eager room. Good times.

Every World Fantasy Convention also includes a mass signing, putting every author in one big banquet room for two hours, and lets the signature hounds go wild. It was a better experience than I was expecting. I did actually sign some copies of Thunder Road, despite Fantasy giants like Brandon Sanderson and Patrick Rothfuss being in the same room. I handed out a bunch of my temporary tattoos and had fun chatting with Neil Godbout from Prince George (who’s debut YA novel, Disintegrate, is well worth checking out) and Robert Sawyer.

After the signing had concluded I made my way up to the hospitality suites and flitted between the EDGE Science Fiction and Fantasy Fall launch, the Tor Books party and the Con Suite. I happened to be around when it was announced that James A. Moore had wrote a story about Dr. Doom and Barbie. There was a bet of some kind involved, I never did suss out all the details, something about 55$ and popcorn. James joked it was the best per word rate he’d received to date. Christopher Golden read the story aloud to a dozen or more listeners. The story, about 1200 words, complete with a beginning, middle, and end, was evidently written in about 45 minutes. It was amazing. James promised to put it up on his blog at some point. As soon as it surfaces, I’ll link to it, because it’s too good not to read.

I picked up a copy of Shanghai Steam (complete with an awesome story by my bud, Shen) and read the first five minutes of “Back in Black” from Tesseracts 16, joined by fellow contributors Michael Kelly, Sandra Kasturi, Adria Laycraft and Randy McCharles.

Saturday was mostly spent taking in readings:

James L. Sutter, author of Death’s Heretic and fiction editor at Paizo did a short reading, and then led a fun Q&A about writing and gaming with his audience. I’m still holding out hope that Paizo will let him write a novel set in his Distant Worlds Pathfinder Campaign setting. It’s may be a bit of a fringe product, but it was one of the coolest game accessories I’ve seen in years, and it was obvious James had a real passion for it.

Another Paizo author, Dave Gross, had the room next. Dave read from Queen of Thorns. It was a saucy reading for 9:30 in the morning. Man, I love the character of Radovan! I picked up Dave’s previous book, Master of Devils after Dave’s reading at When Words Collide 2011 in Calgary, and have been looking forward to his next book ever since.

Suzanne Church won the Aurora Award for her short story “The Needle’s Eye” so I wanted to check out her reading (also, she promised candy). Suzanne read snippets from a few different stories (bought her issue of Clarkesworld while I was picking up my “rejected by Clarkesworld card), all very different, but all excellent.

I had to run to make Helen Marshall’s reading from her new collection, Hair Side, Flesh Side, but it was worth it. A very intriguing story, and perfect delivery in the reading.

I made it back from supper in time for the epic ChiZine party. I’ve met so many of the ChiZine authors, and they’re all awesome people in addition to being great writers, but the gravitational pull of that much awesome in one room made for a very crowded party. So I wandered the halls roaming between the consuite party, ChiZine party, and the hotel bar.

It sounds bad, but I mostly behaved (mostly). I had to be up at 5 to get ready for my flight home.

I survived the weekend on two hours of sleep a night and managed not to pick up any con crud despite seemingly being surrounded by coughers and flu carriers (Looking at you, Mrs. Dudley). It was also quite the change of gears to go from drinking bourbon with friends for four days and being on no one’s schedule but my own to plunging back to the incessant ringing of telephones and vague requests for “that blue book, you know the one.”

Next week the western leg of the tour starts! Saskatoon, Edmonton, Calgary, I am coming for you…

Write on.

Author D&D

Gaming weighs heavy on my writing brain today because I have a D&D (Dungeons and Dragons, though chances are if you’re reading this, you’re already familiar with the term) game this afternoon. I have a great gaming group (two really, maybe three or four…players overlap so it’s hard to say) and we don’t play as often as I’d like.

Recently at a Michigan convention, Epic Confusion, Author D&D happened. Fantasy & science fiction authors Jay Lake, Saladin Ahmed, Myke Cole, John Scalzi, Joe Abercrombie, Jim C. Hines, Peter V. Brett, Patrick Rothfuss, Scott Lynch, Elizabeth Bear and Brent Weeks played a game of D&D together.

This. Is. Awesome. Read about the game in their own words. Don’t worry, I’ll wait. I’ll trust you’ll come back.

http://aidanmoher.com/blog/2012/01/articles/guest-post-geeks-come-home-10-sff-authors-play-dd-together-by-brent-weeks/
http://mykecole.com/blog/2012/01/author-dd-game
http://www.joeabercrombie.com/2012/01/24/confusion/

This is an event I’d love to see at more cons. So many of the regional genre conventions already have a gaming component, usually these two things are at odds for programming time, and don’t have much crossover. But how awesome would it be to cross the gaming and literary streams? Everything I’ve read about Epic Confusion’s event tells me it was a huge success (if success is measured by fun–and it should be, damn it). Granted, it would be hard to top that con’s star-studded panel of authors, but this needs to happen damn it! Who wouldn’t want to game with their favourite authors? It probably wouldn’t destroy the world. Almost certainly WOULD result in a giant barbecued marshmallow man.

So given the opportunity, here’s the authors I’d love to game with:
Dresden Files-Jim Butcher (was there any doubt?)
D&D-Don Bassingthwaite. Don writes some of the most believable and dynamic non-human cultures I’ve read, tie-in fiction or not. Also, he is a fun dude.
Call of Cthulhu-Brett Savory and Sandra Kasturi (I’m pretty sure I would actually go crazy, not my character)
Marvel Superheroes-Carrie Vaughn (have you read After the Golden Age?) or George R.R. Martin. Wild Cards, ’nuff said.
Vampire the Masquerade-Michael Rowe (because he would make it scary as FUCK)
Amber- A. Lee Martinez (honestly this would be the best game to play with ANY author. It’s all about storytelling over rules. And, it’s very nature allows it to be ANY game.) Every one of his books is different and I know the author of Divine Misfortune would never be hurting for new directions to take the game.
Top Secret-Duane Swierczynski. This guy’s books are like reading Die Hard. He knows thrillers. He knows noir. Also, he writes comics too. So super spy hijinks are a given.

The above hardly put a dent in the games I’ve played over the years (*), and maybe they aren’t your cup of tea, but imagine Boot Hill with Cherie Priest, Legend of the Five Rings, Cyberpunk with William Gibson, Mage: the Ascension with Neil Gaiman, Star Wars with an actual writer!

* Holy Crap, how do I find the time to write? (Actually if COMICS are responsible for me reading Gaming is responsible for me writing, more on that later (after my post on over using parentheses (I promise)).)

So what games are YOU playing?